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Elymas
======
*Just because I'm not following the true path, doesn't mean I can't get it to work.*
Examples
--------
A programming language...
1 dump
# 0000000000000001
... stack based programming language ...
1 2 add dump
# 0000000000000003
... with array support ...
[ 1 2 ] dump
# [
# 0000000000000001
# 0000000000000002
# ]
... did I mention array support ...
2 [ 1 2 ] add dump
[ 0 1 ] [ 1 2 ] add dump
# [
# 0000000000000003
# 0000000000000004
# ]
# [
# 0000000000000001
# 0000000000000003
# ]
... user definable functions ...
{ 2 add } /addTwo deffst
1 addTwo dump
# 0000000000000003
... variables ...
2 ==two
1 two add dump
# 0000000000000003
... function objects ...
{ { 2 add } } /returnAddTwo deffst
returnAddTwo /addTwo deffst
1 addTwo dump
# 0000000000000003
... closures ...
{ 2 ==two { two add } } /returnAddTwo deffst
returnAddTwo /addTwo deffst
1 addTwo dump
# 0000000000000003
... structured data types ...
<
1 ==one
2 ==two
> ==struct
struct keys dump
struct .two dump
# [
# "one"
# "two"
# ]
# 0000000000000002
... and more.
"Elymas" { "(..)(.*)" regex } |dump loop
# "El"
# "ym"
# "as"
Technical Pecularities
----------------------
* no runtime interpreter, executes real assembly
* same binary both interpretes and compiles
* freeze arbitrary program states to ELF-binaries
* self hosted via `{ "/dev/stdin" include }' "interpreter" sys .freeze`
* yes, this works and generates a stand-alone interpreter/compiler
* bootstraps from perl
* no perl left in final binaries
* macro support
* names carry information about being constant or constantly having the same type each resolution
* just-too-late opcode optimization
* so at least one resolution is guaranteed to have taken place
* can declare names any time before first usage
* assembly optimizer realized as a loadable library
* yes, it does optimize itself while running
* regex-engine written in the language itself
* source includes an assembler for 64bit x86
Features
--------
* non-braindead stack manipulation, e.g. `-021` specifies "top element, then third, then second"
* concatenative language syntax, e.g. `data modifyOne modifyTwo modifyThree`
* trivial to build DSLs
* compact code
* more readable than APL though
* unless you don't want it to be
* acceptable performance (and you can always switch to assembly if necessary)
* I actually use it for non-trivial projects
Documentation
-------------
Please see doc/tutorial.md for an introduction and further documentation.
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