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2023-03-10Links to Beacon IDEMarshall Lochbaum
2023-01-22Use lookahead/lookbehind to avoid some highlighting glitchesMarshall Lochbaum
2022-12-09Allow <> key to type ≤≥ on keyboards that have itMarshall Lochbaum
2022-12-03BQN Pythonista (iOS) keyboardMarshall Lochbaum
2022-11-24Mention REPLXX on the editors pageMarshall Lochbaum
2022-09-18Fix Star (⋆) in Autohotkey script and executableSylvia
Change Alt + Shift + = key binding from asterisk (U+002A) to star (U+22C6)
2022-08-06Mention prism.js support in editors READMEMarshall Lochbaum
2022-06-06BQN keyboard is included in xkeyboard-config 2.36Marshall Lochbaum
2022-05-26editors/remap.bqn: Add Colemak and Workman layoutsB. Wilson
Colemak: https://colemak.com/ Workman: https://workmanlayout.org/
2022-05-25Add key remapping script with dvorak support (closes #68)Marshall Lochbaum
2022-05-23Remove XCompose <;> definition, since <semicolon> also existsMarshall Lochbaum
2022-02-16Don't highlight tabs as errorsMarshall Lochbaum
2022-01-01Package links for VS Code pluginMarshall Lochbaum
2021-12-26Clean up editors introduction and macOS sectionMarshall Lochbaum
2021-12-26Merge pull request #50 from ashermancinelli/asher/osx-keyboard-docsMarshall Lochbaum
Update editors docs with Mac instructions
2021-12-26Update editors readme with Mac instructionsAsher Mancinelli
2021-12-26Add macOS keylayout which uses `\` prefix keyAndrey Popp
This commit adds an alternative macOS keyboard layout `BQN_backslash.keylayout` which uses `\` as the prefix key (or "dead" key as it is called in Ukelele). This layout mimics the input method used in BQN vim plugin.
2021-12-24Make \ insert a backlash in the Kakoune plugin; fix ≥Marshall Lochbaum
2021-12-20Add instructions for enabling a compose keyMarshall Lochbaum
2021-12-07Add link to interactive Neovim plugin to editors pageMarshall Lochbaum
2021-12-07More vim plugin documentationMarshall Lochbaum
2021-12-07Mention the new vim help file in the editor docMarshall Lochbaum
2021-12-07vim: add help file containing keymapHannu Hartikainen
2021-12-06fix for opening multiple BQN buffers in kakouneSarah Burns
2021-12-05BQN mode entry in order and description from websiteSarah Burns
2021-11-18Update URL of emacs bqn-modeAnderson Torres
2021-10-29Fix gnu-apl reference in Emacs section (fixes #35)Marshall Lochbaum
2021-10-29Add ⋈ to Autohotkey script and executableRazetime
2021-10-21Add ⋈ to keyboards on ZMarshall Lochbaum
2021-10-20Better underscore handling in numbers, and allow π with exponentMarshall Lochbaum
2021-10-20correctly highlight numbers containing underscores in editorsJosh Holland
2021-10-01Emacs support moved to external repositoryMarshall Lochbaum
2021-09-30Suhr confirms the XCompose file works with WinComposeMarshall Lochbaum
2021-09-30swap √ and ⋆Junyu Zhan
2021-09-27Add ? to editor highlightingMarshall Lochbaum
2021-09-26emacs/bqn-symbols.el: properly escape bracketssternenseemann
() and [] are part of elisp syntax, so they should be escaped in character literals (but don't have to). This change fixes a warning I missed previously.
2021-09-26emacs: use char for the key in bqn--symbolssternenseemann
This makes sure the assumption that the string only ever contains a single character holds a priori (or otherwise we'll run into a failure at eval time). Not strictly necessary, but a small code improvement?
2021-09-26emacs/bqn-backslash.el: key-sequence is never a liststernenseemann
Reflect changes of 46e810ac94dbdccecd1f03e0ce073e2268453c61 for bqn-input in bqn-backslash.
2021-09-26emacs/bqn-input.el: don't add broken bindings in the BQN mode mapsternenseemann
Using a plain space in emacs key binding syntax can be problematic (especially making users unable to type "s" if the mode map prefix is "s-"). Therefore we must make sure to convert the strings we have in bqn-symbols.el into proper emacs key syntax. Luckily we can use single-key-description to do exactly that.
2021-09-26emacs/bqn-input.el: key-sequence is never a liststernenseemann
This is a small refactor removing sort-of-dead code. This of course removes the possibility to define multiple keys for a certain BQN character, but I'm not sure this is an actual use case we need to preserve.
2021-09-26emacs/bqn-symbols.el: fix mapping for spacesternenseemann
The “key” needs to be the plain ASCII space instead of "SPC". With this change, space works properly for both the BQN-Z input mode and the modifier-based mode-map. Thanks to Leah Neukirchen for pointing this out.
2021-09-04emacs/bqn-input.el: fix reliance on undefined vars und functionssternenseemann
bqn--make-bqn-mode-map depended on the value of bqn-mode-map-prefix, but bqn-mode-map-prefix's set function also used bqn--make-bqn-mode-map. To break this cycle which made emacs' warnings act up a bit, we remove bqn--make-bqn-mode-map and defvar bqn--mode-map to nil initially, trusting that it'll be correctly re-defined by the initialization of bqn-mode-map-prefix via its set function. I verified that this works correctly both in the case of the initial value (although I swapped out the value for "M-" beforehand since in my setup Super doesn't seem to work at all) and redefining it using costumize-variable.
2021-09-04emacs/bqn-input.el: make defcustom docstring max-width happysternenseemann
A docstring wider than 80 characters causes a warning when compiling which isn't too much trouble to clean up.
2021-09-04emacs/bqn-input.el: define bqn--make-key-command-sym at compile timesternenseemann
When byte compiling bqn--make-key-command-sym wouldn't be defined when it's used in make-insert-functions directly below. This can be fixed by forcing the defun to be evaluated at compile-time using eval-and-compile while still making sure it is also available when loaded normally.
2021-08-25add vim-plug instructions to editor READMEDavid S. Smith
2021-08-25Change emacs ligature sequence from s- to s-SPC, fixing broken s and ‿ inputMarshall Lochbaum
2021-08-17Document layoutVincent Carrier
2021-08-11Say that AutoHotKey script uses right altMarshall Lochbaum
2021-08-11Instructions for AutoHotKey and other Windows notesMarshall Lochbaum
2021-08-11Add autohotkey script and executable for glyphsRazetime