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| author | Marshall Lochbaum <mwlochbaum@gmail.com> | 2021-11-20 19:31:13 -0500 |
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| committer | Marshall Lochbaum <mwlochbaum@gmail.com> | 2021-11-20 19:31:13 -0500 |
| commit | dfc36eee879ee001922e87b7ebb86f8ed0f6a0ed (patch) | |
| tree | 77bda33942e3763a0f2350d2ce9a00653dfc12ae /implementation/primitive/random.md | |
| parent | d578f20f3a7a7f06d58bd5bc04fd962df4692d0d (diff) | |
Update •rand implementation intro paragraph
Diffstat (limited to 'implementation/primitive/random.md')
| -rw-r--r-- | implementation/primitive/random.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/implementation/primitive/random.md b/implementation/primitive/random.md index fcf83a93..f46610cb 100644 --- a/implementation/primitive/random.md +++ b/implementation/primitive/random.md @@ -2,7 +2,7 @@ # Implementation of random stuff -Not a primitive, but CBQN's `•MakeRand` initializes a random number generator that has some built-in utilities. For clarity we'll call a result of this initialization `rand` in the text below. +BQN's random number utilities are provided by [system functions](../../spec/system.md#random-generation) and include some with non-obvious implementations. In the text below, `rand` represents any random number generator: `•rand`, or a result of `•MakeRand`. ## Random number generation |
