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authorMarshall Lochbaum <mwlochbaum@gmail.com>2022-06-28 16:52:41 -0400
committerMarshall Lochbaum <mwlochbaum@gmail.com>2022-06-28 16:52:41 -0400
commit3538d173a22f5e3236f97b8c4b9eb0192403ee2c (patch)
treebbc7a917f980cf1d2310d40545ae7236913632f8 /docs/implementation/primitive/index.html
parentee5d2530746854d9ee32084d2f742c00c9b6d893 (diff)
Link to transpose implementation notes in index
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diff --git a/docs/implementation/primitive/index.html b/docs/implementation/primitive/index.html
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<ul>
<li><a href="replicate.html">Replicate</a></li>
<li><a href="sort.html">Sorting</a></li>
+<li><a href="transpose.html">Transpose</a></li>
<li><a href="random.html">Randomness</a></li>
</ul>
<p>Raw speed is of course the most important factor; I also consider predictability and memory usage to be important. Predictability mostly for the benefit of the programmer, but it's also important when there are multiple algorithms to be able to compute which one will be fastest. In some cases an algorithm is best on some subset of inputs, but is effectively useless because it's too difficult to tell if the input falls in that set. Whitney and other K users sometimes profess that binary size is critically important; I don't believe this.</p>