# Compiles the twice-simplified compiler # This file isn't part of the bootstrapping chain as its syntax is # more complicated than boot2. It shows how boot2 can be compiled. { charSet←∾chars←⟨ "+-×÷⋆√⌊⌈|¬∧∨<>≠=≤≥≡≢⊣⊢⥊∾≍⋈↑↓↕«»⌽⍉/⍋⍒⊏⊑⊐⊒∊⍷⊔!" # Function "˙˜˘¨⌜⁼´˝`" # 1-modifier "∘○⊸⟜⌾⊘◶⎉⚇⍟⎊" # 2-modifier "⋄,"∾lf←@+10 # Separator "←↩" # Gets "(){}⟨⟩" # Bracket "𝕊𝕩𝕨" # Input "¯π∞" # Numeric (⊑"0")+↕10 # Digit ⥊"aA"+⌜↕na←26 # Alphabetic " " # Whitespace sc←"#""@" # Preprocessed characters ⟩ cm←⋈¨˜⟜(0»+`)cgl←≠¨chars bS←3⊑cm⋄bG←4⊑cm⋄bB←5⊑cm⋄bI←6⊑cm⋄bN←7⊑cm⋄bA←9⊑cm⋄bW←10⊑cm M←1⊸⊑(0⊸≤∧>)-⟜⊑ # ∊ for an init,length pair 𝕩 as above sep←⊑bS vi←⊑bN # Start of identifier numbering charRole←∾cgl⥊¨⟨1,2,3,¯1,¯3,⟨¯1,0⟩,⟨1,0,0⟩,0,0,26/⟨0,1⟩,4,0⟩ TT←⌈`× ⋄ IT←↕∘≠⊸TT # Comments and strings s←≠`dd←𝕩=1⊑sc⋄ss←s∧dd # Strings; string start f←s<(s<𝕩=⊑sc)≤○((1+↕∘≠)⊸TT)𝕩=lf # Filter comments chr←@¨ci←/f∧𝕩=2⊑sc # Characters (indices ci) str←𝕩⊔˜1-˜(+`ss∾1)×(ssn)×+`w>n)⊔t⊏charSet # Identifiers # Numbers, at most 2 digits nt←(∨⟜«0∾n)/0∾t×l # Number tokens separated by 0 nn←nt=⊑bN⋄nm←¬nn∨0=nt # Mask for ¯; digits nl←(0∾⟨π,∞⟩∾↕10)⊏˜nm×nt-⊑bN # Digit lookup ns←⟨1,¯1⟩⊏˜(>⟜»nm)/»nn # Negate if ¯ num←ns×(>⟜«nm)/(10×»)⊸+nl # Numeric values # Deduplicate literals and identifiers; other cleanup # Identifiers then literal tokens are numbered starting at vi ki←(wi⍒⊸⊏/w)∾(ci∾/ss)⊏+`»f # Indices in t k←⟨ide,⟨⟩,num,chr,str⟩ # Constants k↩k(⊢>¯1»⌈`)⊸/¨˜j←⊐¨k # IDs j into uniques k wr←w∨¬l∨t M bW⋄r↩wr/r t↩wr/(∾j++`vi»≠¨k)⌾(ki⊸⊏)t # Add IDs; remove words/whitespace t↩t-t(M×-⟜⊑)bS # Separators are equivalent pb←≠`1¨sb←¯1↓1↓/1(∾≠∾˜)t=sep # Separator group boundaries (excludes leading and trailing) eb←⟨3,5⟩+⊑bB # End brackets that allow separators sk←sb/˜pb>∨⟜«eb∊˜pb+(sb-pb)⊏t # Keep the first of each group that's not just inside a bracket sr←(t≠⊸↑/⁼sk)∨t≠sep⋄r↩sr/r⋄t↩sr/t # Remove the rest 𝕩↩t⋄nv←≠⊑k # End of tokenization! # Bracket roles # Open brackets initially have role ¯1 and closed ones have role 0 gb←⍋+`p←(¯1-2×r)×𝕩 M bB # Paren (actually any bracket type) depth and grade r↩r+𝕩=3+⊑bB # Assume blocks are functions cp←𝕩=1+⊑bB # Closed paren ir←(IT cp⊸≤)⊸⊏0∨|)ps(⊢-TT)+`¬op # Train argument (first-level) fa←/(ta∨op∨aa)<(r=1)∨»op # Active functions dy←fa⊏«(tr∧r≥0)∨opls⋄rt←/fo # Drop (block separator) and return os←⌽↕∘≠⊸(⊣-TT)⌽¬op # Operator skip: distance rightward to derived function start fl←(dy×⊏⟜os)⊸+fa+dy # Function application site # Object code generation: numbers oc ordered by source location (after rev) oi fsc←3×fx←↕2 # Body immediacy ¬fx, special name count or←⍋idor∾g⊏˜∾⟨cn,cn,bk,bk,2/lb,at,dr,oa+1⌈oa⊏os,fl,rt⟩ oc←or⊏∾idoc∾⟨0¨cn,ob,1¨bk,1+↕≠bk,⥊⍉(11+lb⊏aa)≍ll,48+ao,6¨dr 24+oa⊏r,16+dy+4×fa⊏tr,¯1↓rc←7¨fx⟩ # Output fz←⟨0¨fx,¬fx,↕≠fx⟩ # Per-function data cz←⟨/1∾or≥oc-○≠rt,fsc+≠¨dn,dn,0¨¨dn⟩ # Per-body data ⟨oc∾¯1⊑rc,∾⟨u⊏𝕨⟩∾1↓k,<˘⍉>fz,<˘⍉>cz⟩ # Overall output }