From ee67af89c07ac25e4c1a1889f089a73a238686eb Mon Sep 17 00:00:00 2001 From: Marshall Lochbaum Date: Sun, 5 Dec 2021 22:11:52 -0500 Subject: Merge fanart.md into community README --- community/README.md | 9 ++++++++- docs/commentary/fanart.html | 2 +- docs/community/fanart.html | 15 +++++++-------- docs/community/index.html | 5 ++++- 4 files changed, 20 insertions(+), 11 deletions(-) diff --git a/community/README.md b/community/README.md index 31b9238e..07f5c54d 100644 --- a/community/README.md +++ b/community/README.md @@ -41,7 +41,14 @@ And also: - Some reference pages: [compact functions](https://pastebin.com/raw/ynsghrHM), [big everything](https://gist.github.com/dzaima/52b47f898c5d43f72dc2637d6cdadedd) - Asher Mancinelli's [youtube channel](https://www.youtube.com/channel/UCZ5sL4E662VP1ZwC4h85ttQ) includes walkthroughs of BQN programs. - Lukas Hermann writes some [Observable notebooks](https://observablehq.com/@lsh?tab=notebooks) based on BQN. -- [BQN fan art](fanart.md) + +### Fan art + +[Wezl](https://codeberg.org/wezl) has provided a view into the BQN programmer in 𝕩e's typical place of residence. + +[Depiction](https://ermineii.github.io/paste/#0fZExDoMwDEX3nOKPZPIZWCJ54gA18gWQuvb4dSghjtP2C2XgPcX4k3BHQ9JNCCGSJrSqrhGyl@R6N1H250w3bMD@neph3@lueAaB6lI2uQkUOJPAHm48DjDwqufIqfzMubuvy27XvszVztAnk6p4oypj48yHZubxDywIDiM4yKm13iQphYZZZyWCZe8OCqTPf@RPa6J/Qm8%23DYs7DoMwEAV7n@J1fCQMQenSYeUQlICXZCXYEHuROD4rTTWjWX@iZTHz5@CrqF5YeSOZdjL3Fz8l9XqpBefaGvrlDKNcKgSKiRfCO@0sxIy@6x8OwGZWMkWcEinZQwihGUY8fYe6vQE), [remodel](https://ermineii.github.io/paste/#0jZA7DsQgDER7TuFyU/kMKUCytsgBMPIFIm27x18gJHxDdoQoeKPBHgVZUktlglCLVYdWkbWDVHg4PXWUyrunG2wAbkxl93MWCZ/GgGEn//NpwIYTMvhDJ28/8OAb7pqjuVXcPbfls6/xiuqKOglFuHZES/FCtMtCtSVOUnkIHj1sDMLAw/ByLjUMBvgYz1q7HEsYp3XYi2UiX4q62nuPlbieSk0jmij4I@k@7gc%23Fcu7CsJAEIXhfp/ikCYXcBODYBFsDD6BlWXcncSBzRg3I0Sf3hVO9R3@icTZVT@B7PgUvfKXcEJ2XDTrzF@K/M7Twltedhg5kAwzJXuJHaJa3TQdxtQV9MEr0gpXoicf2REucWYhZrRNuzcAQlJZyeMtnmJqCH2/O99wsA2q@gc), [animation](https://ermineii.github.io/paste/#07ZhLbuMwDIavInTVAAV4hmwM/Cujm26qQBco0gFmk@MPqYdFSZbtboJMKsFxYPK3HuRHR87ni1maq5q9Li4yVbM2exfn2blz64aWWRuNrR/6vOKezWzMpeN2Xzxh1cd3rSBZngyfJFQrQOyVD5KkGYY9NzlXApq6LQZCx0@GcHldS7SKGIM4/laLgqpMBPDlTkCdmFdTqWAqlTlxXykXSWbtNFExZAgS614vWWYmtuR5fJ5iKK11G41e3gZqd0aNfAgK1lrUINM1JWstajwPRs0Am6ixm1ErVSuoMWlmmkzJWouakGY0awO1R0WNYgQ0aw1qTFoQFrA1rEFWYR1MwVEDGzuDqsStoQ3pqsCtoS3ApnEbtD0obbTkV@FW0yawRaXGraZNpiEqLwS6uInLy2oua94QhxSdJq4GLvGmiBvA/ffAiWCXN57OEdw8Skdpuw3afh1t4T3ikXHzT8zB21PwRpE39mwChwQcNoFDAg47wIUNIxNHx4ibBnHPQlz4p8TaXeQQkMMOcgjIYR@5sNW70WDu1zHH87X2CHMQ5rDLHI4zJ@0odGYw90TMUQZgBzqkr23matUWcn4Cd0DOUyP3XAuT31hURoqbx2tlK2FLtrNOXk7finFaU0bEUmK1kdaU2DH6pVdG/ydroXQOPpx@q7SYWad5gy9UUDUULdv1@A7gzUzBzMu@5R2YFyOMnzdc0TrLtUPaz6cuQk6R9u9BndIMVbJqxeKmRZzMAYFDIcvGzGiRnIWzwroqLY1OGSklV7HxnZ9TH@X9yUwlmt5KNcTyNGnI5h7FNorgvkXw/oMieB9FMIpg/BKMIhhF8EBFINerhRDCs1oO/qWhVxSO@qUh57lXIaHjTp3w8adbLerOpmb4@NutHN8RjfpZq5/LPw%23PY5NT8MwDIbv/RVWL2kHS8s0CYl@HKiQOMAJLki7ZIlXDKkTNZlE@fWkDGH5ZPl9nndE1jLExaI8OY4v9I3Qgbj1UTSwXgpxpNHTlygbCBiDRzRFLet92WTwN@MKIWacH1@fn1I@b/2MQKYTimlSkRwL@LV0YoVuT2oiu9zBIb/QD/k1TI5d8Eqj6Nsq5fv86t8ACXk8x@gYHGtL@rMT3qqlKEXvwYKCpa0uD32eipNFVhMWwqsQUa4t5EdILVLrLKs2EN8pQNpClzCgmUkjPMwTMRLBrt7drOrkQQ5o4MwG55RBGIbt/RvsZQ2b6gc). + +*Links contain the encoded art, which is CC-BY 4.0: see the "setup JS" pane.* ## Can I help out? diff --git a/docs/commentary/fanart.html b/docs/commentary/fanart.html index 04f8b752..57141051 100644 --- a/docs/commentary/fanart.html +++ b/docs/commentary/fanart.html @@ -1,7 +1,7 @@ - + Redirect (moved to community/ folder) diff --git a/docs/community/fanart.html b/docs/community/fanart.html index cf859fad..f287cd7d 100644 --- a/docs/community/fanart.html +++ b/docs/community/fanart.html @@ -1,10 +1,9 @@ + + - - - BQN art + - -

BQN art

-

Wezl has provided a view into the BQN programmer in 𝕩e's typical place of residence.

-

Depiction, remodel, animation.

-

Links contain the encoded art, which is CC-BY 4.0: see the "setup JS" pane.

+ + Redirect (merged into community/ main page) + + diff --git a/docs/community/index.html b/docs/community/index.html index ddfd6a8c..04cdaaea 100644 --- a/docs/community/index.html +++ b/docs/community/index.html @@ -41,8 +41,11 @@
  • Some reference pages: compact functions, big everything
  • Asher Mancinelli's youtube channel includes walkthroughs of BQN programs.
  • Lukas Hermann writes some Observable notebooks based on BQN.
  • -
  • BQN fan art
  • +

    Fan art

    +

    Wezl has provided a view into the BQN programmer in 𝕩e's typical place of residence.

    +

    Depiction, remodel, animation.

    +

    Links contain the encoded art, which is CC-BY 4.0: see the "setup JS" pane.

    Can I help out?

    Certainly! There are never enough hours in the day and contributors from beginner to advanced programmers are all welcome. If you're interested I recommend you ask on the forums first to get a feel for what exactly is needed.

    You will certainly feel an urge to skip this paragraph and get to the fun stuff, but the most important resource for implementing a language is testing and the most valuable one for building a language community is accessible introductions to the language and learning materials. These are both very demanding, but if you're willing to put in the work to advance BQN in the most effective way then this is it. One form of documentation that many users would appreciate is short descriptions—a sentence or two with examples—of the primitives for each glyph that can be displayed as help in the REPL. To be honest I'm lousy at making these and would prefer for someone else to do it.

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